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Chipmunk
6.0.3
Chipmunk API Reference for Kobold2D developers
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| ChipmunkDemo | |
| Color | |
| cpArbiter | A colliding pair of shapes |
| cpArbiterThread | |
| cpArray | |
| cpBB | Chipmunk's axis-aligned 2D bounding box type. (left, bottom, right, top) |
| cpBody | Chipmunk's rigid body struct |
| cpCircleShape | |
| cpCollisionHandler | |
| cpComponentNode | |
| cpConstraint | Opaque cpConstraint struct |
| cpConstraintClass | |
| cpContact | |
| cpContactPointSet | A struct that wraps up the important collision data for an arbiter |
| cpDampedRotarySpring | |
| cpDampedSpring | |
| cpGearJoint | |
| cpGrooveJoint | |
| cpPinJoint | |
| cpPivotJoint | |
| cpPolyShape | |
| cpPolyShapeAxis | |
| cpRatchetJoint | |
| cpRotaryLimitJoint | |
| cpSegmentQueryInfo | Segment query info struct |
| cpSegmentShape | |
| cpShape | Opaque collision shape struct |
| cpShapeClass | |
| cpSimpleMotor | |
| cpSlideJoint | |
| cpSpace | Basic Unit of Simulation in Chipmunk |
| cpSpatialIndex | |
| cpSpatialIndexClass | |
| cpVect |