I very much enjoy the learning process, the pushing of boundaries (mine and yours and that of technology), having the freedom to pursue whatever is on my mind, to boldly program what no one has programmed before, and to write about what I've learned. Help me help you by browsing the products in the Learn Cocos2D Store.
I'm Steffen Itterheim, author of Learn SpriteBuilder and the (not outdated) Learn Cocos2D book series.
I started my game industry career in 1999 creating Gameboy titles as designer, followed by working as software engineer on RTS/RPG series SpellForce and BattleForge for a studio that was acquired by EA in 2006.
Since 2010 I'm a freelance developer, specialising on 2D game development for mobile.
Try out TilemapKit!
TilemapKit is the complete solution for tilemap game developers. Click an image to learn more!
Iso Map rendered by TilemapKit
Ortho Map rendered by TilemapKit
Hex Map rendered by TilemapKit
The iOS Action RPG Engine
Rapidly create your own RPG or action-adventure game with this complete starter kit. Includes an ebook, game source code and a royalty-free art package. More Affiliate Products …